Scrixx, Lizardman Range

 

Scrixx

Lizardman
Ranger
Scrixx was a hunter who was transformed into a lizardman during the catastrophe. He hid in the mountains and managed to stay alive. He is hardy and resourceful. He is very distrustful.
Level: 5
Hit Points: 39
Alignment: Neutral
AC: 16
Initiative: 3
Speed: 30
Language: Common  
Weapons:
2 Short Swords 1d6+3
Long Bow 1d8+3
Bite 1d6
Armor:
Cloth Armor
Fur Helmet (deer head)
Strength 16/+3/+6 Athletics 6 Money:

GP - 40
EP - 11
PP -
SP - 46
CP - 19
Dexterity 17/+3/+6 Acrobatics 3
Sleight of Hand 3
Stealth 6
Constitution 13/+1/+1  
Intelligence 11/0/0 Arcana 0
History 0
Investigation 3
Nature 3
Religion 0
Gems:









Wisdom 18/+4/+4 Animal Handling 4
Insight 4
Medicine 4
Perception 7
Survival 7
Charisma 16/+3/+3 Deception 3
Intimidation 6
Performance 3
Persuasion 3



    Backpack:

- Bedroll
- 10 days rations
- Waterskin
- Rope 50'
- Tinderbox
- Bone dice
- 10 torches
- Mess kit
Belt Pouches:

Whetstone
Small knife
Coin Pouch
- Swim at speed 30
-Hold breath for 15 minutes
- Can construct weapons and armor from fallen foes
- Chosen terrain: mountains
- Chosen creature type: goblins
- 2-weapon fighting
- 2 attacks per turn