Sean, Human Paladin

 

Sean

Human
Paladin
 
Level: 4
Hit Points: 36
Alignment: Good
AC: 16
Initiative: 2
Speed: 30
Language: Common, Elf, Dwarf, Goblin
Weapons:

Great Sword 2d6+3
Dagger 1d4+3
Armor:
Chain Mail
Strength 16/+3/+3 Athletics 5 Money:

GP - 40
EP - 11
PP -
SP - 46
CP - 19
Dexterity 15/+2/+2 Acrobatics 2
Sleight of Hand 2
Stealth 2
Constitution 14/+2/+2  
Intelligence 13/+1/+1 Arcana 1
History 1 
Investigation 1
Nature 1
Religion 3
Gems:









Wisdom 11/+2/+2 Animal Handling 0
Insight 2
Medicine 0
Perception 0
Survival 0
Charisma

9/+1/+1

Deception -1
Intimidation -1
Performance -1
Persuasion -1
Spells:

1st - 3
2nd -
3rd -
    Backpack:

- Mess kit
- Bedroll
- Tinderbox
- 10 Torches
- 10 day rations
- 50' Rope
- Waterskin
- Prayer book
- Vestments
- Set of Common clothes

Belt Pouches:

Whetstone
Coin Pouch
- Receive aid from those who share your faith
- Detect undead/evil/holy object/place with 60'
- Healing power (20 hp) 1x/day
- Cure poison/disease 1x/day
- Great weapon fighting-reroll 1's and 2's
- Immunity to disease
- +1 damage against cold/sylvan
- Fiends within 30' flee
    1st Level

Cure Wounds 1d8+1
Bless
Purify food and drink
Protection from evil and good
Shield of Faith